Although Snake acquires various weapons (ranging from handguns to rocket-propelled grenades), the emphasis is on using stealth to avoid confrontations. Snake, controlled by the player, must move undetected through a hostile, enemy-filled environment. The gameplay of Snake Eater is similar to that of previous games in the Metal Gear Solid series.
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While the environment has changed, the game's focus remains on stealth and infiltration, while retaining the series' self-referential, fourth-wall-breaking sense of humor.
While previous games were set in a primarily urban environment, Snake Eater adopts a 1960s Sovietjungle setting, with the high tech, near-future trappings of previous Metal Gear Solid games being replaced with the wilderness. Set in 1964 (thirty years before the events of the original Metal Gear), the story centers on the FOX operative codenamed Naked Snake as he attempts to rescue a Russian rocket scientist by the name of Nikolai Stepanovich Sokolov, sabotage an experimental superweapon, and assassinate his defected former boss. An expanded edition, titled Metal Gear Solid 3: Subsistence, was released in Japan in late 2005, then in North America, Europe and Australia in 2006. It was the fifth Metal Gear game written and directed by Hideo Kojima and serves as a prequel to the previous installments. It was released in late 2004 in North America and Japan, then in early 2005 in Europe and Australia. Metal Gear Solid 3: Snake Eater is an action-adventurestealthvideo game produced by Konami Computer Entertainment Japan for the PlayStation 2.